Showing posts with label goblin mung. Show all posts
Showing posts with label goblin mung. Show all posts

Monday, December 4, 2023

d66 Classless Kobolds Linktree (of sorts)

Hello! 

As of Summer this year, I have changed jobs to work as a middle- and high-school Humanities teacher for a classical Christian school. As such, I am constantly buried beneath looming stacks of Great Books written by all of the best old dead guys. Translate that to blogging, and I have increasingly less time to update here than I would like. I mentioned that a while back during a season of overall transition, but here I am, still trying to keep RPG projects on the back burner without them burning or going sideways. 

Stepan Alekseev; possibly casting a charm over my blog to revivify its consistent content updates...

What dawned on me earlier is that I have had a lot of projects and podcast appearances and such which have been lost in the shuffle over the last few years, so I want to take a brief moment to collate my blog highlights in one place. I will endeavor to update this over time as new items are added.

Saturday, December 21, 2019

The Lounge Temple of Asavraki

One of the reasons I started this blog was for ease of use regarding the OSR Discord's Secret Santicorn exchange. I, myself, received a fantastic d66 table of utility spells from Isaak at Fallen Empires, and look forward to implementing it in my games! I received a request from Shoe Skogen -- "temple dungeon, etc etc for a tropical archipelago, with fun adventures, monsters, maybe a factional dispute?" I wracked my brain on this one for a bit, but inspiration came to me in a torrent and I began to realize a small reinvigorated temple in the depths of the jungle wilds with an unusual twist.

What if an old goddess fell out of favor with broad worship, but was rediscovered by a cadre of opportunistic goblins? What if that goddess, Asavraki, was the minor deity of fragrance and leisure? What if that means she is basically the goddess of midnight toking? What if the goblins are not exactly aligned on goals, with some being sincere followers, and others being money-grubbing dogs about the whole affair? What if there are kobolds? And paladins? And old priests locked in stasis?

Well, all of that, and more, awaits you in...


I went back and polished it up and released it for a buck on DTRPG and itch.io. If you ask kindly, I'll give you the drive link for freebies, otherwise you can nab it in the links above.

Thursday, December 12, 2019

Goblin Mung, A Neural Net Expose

I recently listened to the excellent 99% Invisible podcast, wherein the discussion centered on modern conversational AI, its 20th century origins, and its evolution into contemporary neural networks. One of the top-performing "most human" neural nets today is GPT2, which famously made a very convincing news-story-style write-up about the discovery of unicorns in the Andes (scroll to the bottom). I decided to spin up a test of the open-source coding for this model available at Talk to Transformer, focusing on my favorite fantasy RPG McGuffin, goblin mung. Here's the prompt: Goblin mung is one of the most hotly sought-after hallucinogens available today.