Tuesday, June 30, 2020

RPGs with Kids, 2: Daring Escape!

Rock is exhausted, reeling under a curse of The Dark One. Roxley's torch is running out, sputtering in the predatory dark. Anjo is laden down with treasure, barely able to make a step without dropping something of value.

This is where we pick up session 2 of Caverns of Thracia via Into the Odd with my five-year-old, Ted.

It's simple, really. Make a big score, then get out and secure it for profit. Simple. Simple. Even my little son knew the jig was likely up when I presented the situation as such in response to his question, "what should we do now?" The party skulked back through the dark undercaverns of the jungle ruins, crossing the trapped bridge with care, and alighting on the cobbled platform where their rope hangs solitary from the pinprick of light far above in the ceiling. "We should get out of here," I offer as Roxley, when Ted asks his peers for their opinion. Ah, but the glint of hubris sprung alight in young Ted's eye as he pored over the map and saw another corridor just to the east of the party's position.

A Long Fulsiform Object, Jules Férat

Friday, June 26, 2020

RPGs with Kids, 1: Into Thracia

Here's the thing, I've played (and more often run) a lot of online RPG stuff over the years. It's great, and I don't deny how much I enjoy it. Play-by-Forum has become a bit of an artform since I started in 2015, and I rarely have a dull day since those notifications always pop up with something delightful.

I don't have a local game group and don't really have the time to go find one, so I've put off live games for a while... until now. Until now, that is, because my oldest son, Ted, turned five years old a little while back, and I thought I'd risk possible over-the-headedness by offering to run a proper dungeon delve for him. He's already a very enthusiastic storyteller, so I didn't think it would be all that big a stretch for him to get into the game.

Opting to start as simply possible, it was a toss-up for me between using Maze Rats and Into the Odd for the game, and I opted for the latter, if for no other reason but because I've been running Maze Rats for two parallel tables of Hot Springs Island over on RPGGeek.com. So, Into the Odd it was, and Ted really enjoyed rolling up some characters. I decided that I'd run Caverns of Thracia for him...

Anjo, Roxley, and Rock descend into Thracia...

Tuesday, June 23, 2020

Any Planet Is Earth is LIVE


Welp, after several months of writing, refinement, and relentless editing for concision, my little sci-fi game, Any Planet Is Earth, is live and available for sale at DTRPG and itch.io! To say I am pleased with it is an understatement. I am pumped! I want to give a big thank you to those who provided excellent feedback, playtesting, and inspiration to the project, and a special shout-out to Jeff Woodman who put together the evocative and brilliantly simple cover art (the little ship is my fave).

Thursday, June 4, 2020

2d6 Sci-Fi d66 Tables

As I continue chugging along with Any Planet Is Earth I find myself thinking about what referee tables would actually help me when running the game. I have plenty made up at this point, and I have more to go, but I thought I'd plop out a few of the most generic for the sake of broader usability. Since d6 is the best die, and 2d6 is the best number of dice, and d66 is the best table, and Maze Rats has the best d66 presentation, I opted to go with that formatting.