Showing posts with label Troika!. Show all posts
Showing posts with label Troika!. Show all posts

Wednesday, August 5, 2020

(hopefully) Simple and (possibly) Universal Player Advice

As a short, sweet follow-up to yesterday's post on pared-down and generic referee advice, here are seven short maxims for players in any adventure game. Regardless of genre, these ought to prove helpful for framing the expectations of your game and either softening the crunch of tenured veterans or quickly bringing new players up to speed.

Stepan Alekseev, "50"

Agency: Attributes and related saves do not define your character. They are tools. Don’t ask what your character would do, ask what you would do. Be creative with your intuition, items, and connections. 

Teamwork: Seek consensus from the other players before barreling forward. Stay on the same page about goals and limits, respecting each other and accomplishing more as a group than individuals. 

Exploration: Asking questions and listening to detail is more useful than any numbers, items, or skills you have. Take the referee’s description without suspicion, but don’t shy away from seeking more information. There is no single correct way forward. 

Talking: Treat NPCs as if they were real people, and rely on your curiosity to safely gain information and solve problems. You'll find that most people are interesting, and will want to talk things through before getting violent. 

Planning: Think of ways to avoid your obstacles through reconnaissance, subtlety, and fact-finding. Do some research and ask around about your objectives. 

Ambition: Set goals and use your meager means to take steps forward. Expect nothing. Earn your reputation. Keep things moving forward and play to see what happens. Pull the lever.

Violence: Fighting is a choice, and rarely a wise one; consider whether violence is the best way to achieve your goals. Try to stack the odds in your favor, and retreat when things seem unfavorable.


Tuesday, February 25, 2020

Six Mighty Boosh Backgrounds for Troika!

Open your mind. Let us begin our quest to find the new sound. Come with us now, on a journey though time and space...


Back in my first-ever post I mentioned my firm belief that The Mighty Boosh takes place in the Troika! setting. Consequently I present you with six backgrounds touching on both common and unique Boosh flavors. Were I more ambitious than I actually am, I'd promise you thirty more backgrounds to make a proper d66 table. I might.

Sunday, December 8, 2019

Scrapping To-Hit with Modded Weapon Tables

Two years ago, I read Troika!, and besides the surreal whimsy of the implied setting by way of the many (d66, no less) backgrounds stocked within the strange pages of the book, I was smitten with the mechanics of the thing. A riff on Fighting Fantasy, the game supposes a robust advanced skill system which, unlike modern game-mechanism-forward iterations of "perception" or "arcana," presents us with treats such as "etiquette," "golden barge pilot," and "mathmology."

But seriously, look at how golden this barge is. See how it shines.